stopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square193fedilinkarrow-up1564arrow-down121file-text
arrow-up1543arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agomessage-square193fedilinkfile-text
minus-squaresheogorath@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoWith DLSS you can achieve a pretty high resolution when using VR headsets. The HP Reverb 2 have a quite high resolution (2160p per eye) and the screen door effect is reduced significantly, IMO to the point that it’s not noticeable anymore.
With DLSS you can achieve a pretty high resolution when using VR headsets. The HP Reverb 2 have a quite high resolution (2160p per eye) and the screen door effect is reduced significantly, IMO to the point that it’s not noticeable anymore.