Currently studying CS and some other stuff. Best known for previously being top 50 (OCE) in LoL, expert RoN modder, and creator of RoN:EE’s community patch (CBP).

(header photo by Brian Maffitt)

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  • 48 Comments
Joined 2 years ago
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Cake day: June 17th, 2023

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  • The decentralization is good if you can get the numbers high enough for the individual communities to be useful, but having them concentrated creates a mini network effect, where each user is automatically exposed to all of the local communities, which would be harder to seek out and find individually. So I think there’s tradeoffs, and mostly-centralized and mostly-decentralized community-instance pairing both have pros and cons.



  • Instance does affect moderation policy though. For example, someone who likes the vibe of specific “controversial” instances like hexbear would likely find many instances to be dissatisfactory because many instances are defederated with it. Someone may also have strong preferences about “free speech vs safe space” kind of moderation.

    General-purpose medium-sized instance is probably “good enough” (especially if picking your first instance, with a willingness to migrate later if needed), but someone will feel more at home if their preferences more closely align with the instance they’re on. For example, beehaw users generally seem to love being on there from what I’ve seen, and I think they would feel less at home on most other instances.

    There’s also value in making use of an instance’s local feed in some cases (less so for most general-purpose instances though!). I participate in aussie.zone regularly, and at times it’s a pain to use from a remote instance. For example, if I want to submit a new post, I have to manually check several loosely-related communities to make sure it hasn’t already been posted to the instance (cross-posting intra-instance is not ideal imo). If I were a local instance user, I could just check the local feed, which most of the time I just end up doing anyway because it’s faster than checking several communities manually. It would definitely be easier for me in that regard if I just migrated there or had started there to begin with.


  • organic food for your brain

    High quality, positive content boosts mental health

    Browsing shallow memes and political outrage here is basically just home-made junk food instead of store-bought junk food. Likely less unhealthy, but that’s not exactly eating a bowl of vegetables lol - that would perhaps be reading a book or something. Not a great fit for the comparison imo.

    (as an aside, it seems plausible that junk food in small quantities as part of a balanced diet might boost mental health vs strictly never indulging)




  • I feel like your preference makes sense when aligned from the perspective of a conventional forum-like platform. However I’d argue that that’s missing a core part of what kbin is/was – and by extension what Mbin is – which is the microblog integration alongside the forum-like stuff. With that context in mind, boosts (or whatever term you want to use for “retweet”) make sense to integrate imo.

    Whether or not you think Mbin should try to integrate the microblog side of things is of course a subjective - I personally think it’s a cool idea to try at least, but with how dominant lemmy has become it can be difficult to reconcile differences and incompatibilities between it and other software like Mbin.






  • Thanks for so politely and cordially sharing that information


    edit: I would be even more appreciative if it were true: https://www.rockpapershotgun.com/rocket-league-ending-mac-and-linux-support-because-they-represent-less-than-0-3-of-active-players

    Quoting their statement:

    Regarding our decision to end support for macOS and Linux:

    Rocket League is an evolving game, and part of that evolution is keeping our game client up to date with modern features. As part of that evolution, we’ll be updating our Windows version from 32-bit to 64-bit later this year, as well as updating to DirectX 11 from DirectX 9.

    There are multiple reasons for this change, but the primary one is that there are new types of content and features we’d like to develop, but cannot support on DirectX 9. This means when we fully release DX11 on Windows, we’ll no longer support DX9 as it will be incompatible with future content.

    Unfortunately, our macOS and Linux native clients depend on our DX9 implementation for their OpenGL renderer to function. When we stop supporting DX9, those clients stop working. To keep these versions functional, we would need to invest significant additional time and resources in a replacement rendering pipeline such as Metal on macOS or Vulkan/OpenGL4 on Linux. We’d also need to invest perpetual support to ensure new content and releases work as intended on those replacement pipelines.

    The number of active players on macOS and Linux combined represents less than 0.3% of our active player base. Given that, we cannot justify the additional and ongoing investment in developing native clients for those platforms, especially when viable workarounds exist like Bootcamp or Wine to keep those users playing.







  • Intel fumbled hard with some of their recent NICs including the I225-V,[1][2] which took them multiple hardware revisions in addition to software updates to fix.

    AMD also had to be dragged kicking and screaming to support earlier AM4 motherboard buyers to upgrade to Ryzen 5000 chips,[3][4] and basically lied to buyers about support for sTRX4, requiring an upgrade from the earlier TR4 to support third-gen Threadripper but at least committing to “long-term” longevity in return.[5][6] They then turned around and released no new CPUs for the chipset platform, leaving people stranded on it despite the earlier promises.[7]

    I know it’s appealing to blindly trust one company’s products (or specific lineup of products) because it simplifies buying decisions, but no company or person is infallible (and companies in particular are generally going to profit-max even at your expense). Blindly trusting one unfortunately does not reliably lead to good outcomes for end-users.


    edit: “chipset” (incorrectly implying TRX40) changed to “platform” (correctly implying sTRX4); added explicit mention of “AM4” in the context of the early motherboard buyers.