changing the value of a second is not really feasible nowadays, so instead i would propose to just remove minutes and hours, and use seconds, hectoseconds and kiloseconds
new account: @quantenzitrone@feddit.nl doch nicht, vielleicht später
changing the value of a second is not really feasible nowadays, so instead i would propose to just remove minutes and hours, and use seconds, hectoseconds and kiloseconds
yes and no
FOSS games are good and fun, but to deliver a AAA game with a near-realistic 3D Graphics and a good several hour-lasting story, you kinda need some funding. I would be all for a concept where a game is open source, but you need to pay for the textures, meshes, voiceovers, in game dialog strings and similar stuff that is not code.