I could only tolerate ElectroBoom-style “This video is sponsored by oscilloscope company” ads.
A devastated Software Systems student, libre software promoter. Sometimes I draw pixel art. Very fond of classical Computer Science and Touhou project.
I could only tolerate ElectroBoom-style “This video is sponsored by oscilloscope company” ads.
It depends on non-free Google Play Services for push notifications, which puts you into a requirement to use an unmodified Google Android, which is potentially dangerous for a privacy app like this.
Anyways, when it comes to E2EE IMs, Matrix ecosystem is much better.
Cannot resist bashposting:
~ $ bian='nd me money pls'
~ $ echo le$bian
lend me money pls
Umm, Kongregate and Armor games used to produce famous games. I liked platformer games like Amberial or FancyPants Adventure, also Bloons TowerDefense or I Love/Hate Traffic. Rebuild was one of great ones (strategy survival after zombie apocalypse), etc. There were talented guys out there.
Yes, but Social Media games have always had MUCH lower quality than online/standalone games.
Taisei Project for Touhou and other 2D bullet-hell shooter fans (I recommend installing it instead of playing online).
The goal of FOSS has been evolving since.
Let’s start from Richard Stallman, the first promoter of Free Software (that’s the original naming of FOSS, free means not at no-cost but as of freedom to share and modify the software).
In 1970s, there has been little-to-no protection of sharing the software (examples of then-important software was: code compilers (C, FORTRAN), interpreters (LISP, also FORTRAN), mathematical tools, hardware drivers, shell utilities and the operating system itself). The main consumers of software were the U.S. Department of Defense (DoD), DARPA (a military experiments lab, creator of the ARPANET that then evolved into the modern internet), university researchers (like MIT Artificial Intelligence lab) and the computer manufacturers (like IBM). There used to be no difference between computer users and programmers, in contrast to the present time. Instead, all of them were hackers (until it became a buzzword by mass media to denote bad actors). They were the people who were striving to push the limits of computation. The software was viewed as common good everyone can reuse, modify and share. It all was so until the 1976 U.S. Copyright Act when software became copyrightable and lots of software manufacturers began developing proprietary software. Stallman was one of the first Free Software fighters. He founded the GNU Project and the legal basis for the copyleft software (that forbids embedding it to the proprietary software). It also coincided with absurd pricing of the influential UNIX operating system, that skyrocketed to thousands of dollars per unit. So the GNU Project managed to write its own C compiler and many shell utilities.
Stallman, and most of the first wave of Free Software supporters, wanted to ensure that computers are used for freedom and that proprietary software was banned. Although he pointed out there must be a method programmers have to be paid, he couldn’t provide a scheme about how programmers could be rewarded, leaving the development of Free Software to very few fanatic developers that see the development of Free Software as lifelong satisfaction.
The second wave started in the late 90s, after Linus Torvalds had already created his own kernel, Linux, that allowed computers to run the complete operating system without dependence on any other proprietary software. The newer generation started acknowledging the fact that 1) private companies are not necessarily evil; 2) free software developers should focus on inclusion, rather than rejection of anyone who don’t conform to their standards (private companies, again). This lead towards a schism among developers, and a new wave of Open Source software began to appear. Open Source software aims to broaden the userbase of people using FOSS, attract new developers, improve code quality of FOSS, etc., instead of de-proprietarizing the whole world.
TL;DR: There are two directions of FOSS:
Now, about your concerns about software quality are legit. But there is a paradox. The more devs and users are working with the software, the better quality it is. But users don’t want to work with the software that is of poor quality => less users => less feedback from the users (bugs, feature requests and the general idea on how the software is used and should it should be used) => lower quality. And there are factors on devs, depending on who makes the software. Volunteer devs, in general, are more pleasant with making new stuff instead of maintaining the old software. Even worse, they don’t want to maintain software that is poorly maintained and/or unpopular (doesn’t have a catching perspective). This is how FOSS programs die.
Further watching: Revolution OS (2001 documentary about FOSS)
Paid subscription is not as bad as it sounds. Your software can be FOSS, yet you have a side business that hosts a server with that software, without any additional configuration. This is what WordPress.com or element.io do, they are hosting SaaS of free software.
Actually, Github Copilot litigation trial has done good work so far: https://githubcopilotlitigation.com/case-updates.html
Note: Gitea owners decided to give a f…k about free software, so the community-based fork is now Forgejo.
GitHub has began enshittifying since the launch of GitHub Copilot.
If you live in Europe, https://qwant.com is your friend, with their own search indexer.
Vim. At launch, it includes an advertisement to help the poor children in Uganda.
https://based.cooking