eh. I wouldn’t say that. Sure there’s some awful games. But by proportion, there’s only a few AAA titles each year, and the vast majority of them are at best meh. The plot is trite, the mechanics pro forma.
The real creativity is in the indie world. if you consider it by dollars, indie games tend to win out. (lets exclude all the cheap mobile games that… basically are there to sucker you into micro transactions…)
yep. that’s certainly part of it. But also look at Starfield. 25 years in the making and… I regretted that buy so hard. There were lots of just stupid oversights (Like shipbuilding ladders/hatches being random. Could they not create a mid-module part that creates the hatches? like equipment plates?)
“you can be what you wan’t, but we’re going to nag you about it nonstop.”