• Amju Wolf@pawb.social
    link
    fedilink
    English
    arrow-up
    29
    arrow-down
    2
    ·
    2 days ago

    The funniest (or saddest?) part of all this is that $15 is considered “low”. It’s still pretty high for something so vital (and tbf I’d much rather see a requirement for like 5-10 Mbps at $5 or so; you don’t need much bandwidth for meaningful, very useful service).

    • pcr3@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 day ago

      It’s crazy how many people equate Mbps latency. Broadband companies spread this lie that faster is better.

      You can game lag free and have VoIP calls with zero interruption on 5Mbps.

      Only thing more Mbps helps with is downloading larger files faster.

      • Korhaka@sopuli.xyz
        link
        fedilink
        English
        arrow-up
        2
        ·
        9 hours ago

        Still remember playing WoW on under 5Mbps, updating was painful but otherwise playing was fine

      • Phoenixz@lemmy.ca
        link
        fedilink
        English
        arrow-up
        2
        ·
        edit-2
        1 day ago

        Also helps with streaming and many, many other services

        Having said that, though, yeah… 99% of the population doesn’t need more than 10Mbit / person

      • mlg@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 day ago

        You can game lag free and have VoIP calls with zero interruption on 5Mbps.

        Yeah on like… 2-4 devices total lol.

        What if I want to play MariokartDS online with 8 of my friends on the same connection?

        My WEP router advertises 11 Mbps WiFi, I want to use the whole thing.

        ^/s

        • pcr3@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          16 hours ago

          I see the /s , but I remember hosting 16 people lobbies with 5 Mbps. Its not about bandwidth, but more throughput. Yes, some overhead will cause bandwidth issues, but most of it is THROUGHPUT (ping/ latency).

          • mlg@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            10 hours ago

            True, I remember doom running practically smooth on IPX and IPv4.

            I guess it could also depend on the game implementation. Sandbox games end up using a little bit more sending shared world data, but even then as long as you’re not loading a million objects at once, you’ll probably be fine.

    • Squizzy@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 day ago

      I understand the argument but there is far less issues and costs associated with fibre connections which are virtually limitless in terms of speed - theoretical limits apply butbwe are still seeing new equipment at either ends that allow for multiple tbps speeds.

    • nnullzz@lemmy.world
      link
      fedilink
      English
      arrow-up
      10
      ·
      2 days ago

      I not disagreeing but $15 would still put it at one of the cheapest if not the cheapest vital service. I’m not sure you could get any other utility for much lower than that.