Mage - because they won’t expect that melee is also deadly
Rogue all day every day.
Where’s my priest? How can I enjoy this dungeon without mommying the boys and kissing their booboos?
Everyone forgets the cleric. Until they need healing.
I always preferred the support roles. Both healing and buffing as well as backing up the tanks with a backstab or two.
I consider clerics to be the most well-rounded of the basic classes.
cleric is a thankless and busy job.
Every time i heal it’s more like YOU WILL GET HEALS WHEN YOU STOP STANDING IN FIRE
Much like my patience, spell slots are finite
I usually pick Mage, because you can Warrior or Rogue IRL, but you can’t Mage. That makes it more interesting to me.
Same reason why I never pick human.
Me too, or elf as that’s just human-lite. I played Sylvari in Guild Wars 2, Miqote in FF14. I’ve played DnD a few times and pick a different non-human race every time: Aarakocra, Goliath, Air Genasi, Yuan-ti, Sea Elf, Dwarf
Good reasoning
Mage. I like using strategy to solve problems. Explosion is a strategy.
I like the way you think.
Spellblade if it’s an option. Why choose when you can have both.
Otherwise mage. Most rpg systems have ways for mages to do all the jobs of other roles to some extent.
Battlemage is probably my favorite fantasy archetype. I like the idea of being to effectively use weapons and magic, or using them together to even greater effect.
Exactly. Even if I was naturally strong/dextrous/persuasive/etc, I can’t imagine a world where magic exists and I don’t learn at least some of it…
Mage, because I’m always a caster
Is that you, James?
Rogue. Assasinate applies bleed and if you manage DOTs, you can attack multiple enemies at once to keep trash off of the tank or healer while they do their thing. Plus, sneaking in and out of a place, picking off enemies one by one makes a lot of stuff easier.
Luckily, due to homogenization, all classes have bleeds, CC, and disengage
Mage, I guess?
But my favorite D&D character I ever played was a Bard. I wasn’t really the talkative, persuasive type. I was more the jack-of-all-trades, Swiss Army knife of the party. I loved it.
Never played too many party based fantasy RPGs growing up, but I got into Baldur’s Gate 3 and bard is absolutely the greatest! I feel like I have the most control over a situation in or outside of combat. Swiss Army Knife of the Party is the best way to put it lol
Mage! Great damage, cool effects, often loads of utility, and if you don’t kill your target in the first rounds you’ll die quick and can do something else instead of suffering through a drawn out fight with no mana.
Glass Cannon - the most ADHD of builds.
Warrior. I’ve always loved tanking.
Dungeon Master
That way I get to play everything in small amounts!
Mage. Im here for fantasy I want special powers. My preference is always mage then rogue then warrior in general but always range over close combat and usually summon over that.
Monk is my favorite if we’re going for classes. Because speed. But also versatility and lots of hitting. Pf2e monks are super fun.
But in this question, I’d go Rogue. Sneaky beaky acrobatic stabby boys? Absolute fun.
Warrior, due the simplisticy and straightforwardness of it. Big sharp stick always works.
In addition, from fantasy, mountain of muscle coverd in metal swinging a huge sword or an axe is just awesome.













